Tag Archive: pirates of the burning sea

Burning Sea Music Video – See You There!

These past two weeks since Pirates of the Burning Sea has gone free to play, I’ve been spending most every (non-Bilgemunky Radio) night doing some pillaging and plundering. However, now I’m heading out of town for a few days and won’t have much time for such things. But this presents a splendid opportunity for a few of you Munky Knifefighters to hop ingame and get up to speed so we can gut a few Spaniards together! And just to whet your appetite, here’s a Burning Sea music video:

And before you even ask, no, I’m not on the Burning Sea payroll. The reason I’m pimping them so hard is that since getting back ingame, I have no friends!!! I feel like a level 34 Cutthroat N00b ­čÖü

Pirates of the Burning Sea going FREE!

I’m pretty psyched about this news. I know that PotBS isn’t a perfect MMO, but I rather liked it, and only gave up my account because me schedule only allowed for erratic play time, thus preventing me from getting my subscription fee’s worth each month. But with the game going free, I can pop in game or not to my heart’s content.

Pirates of the Burning Sea ┬╗ Free to Play

No official word on when the free launch happens, but it sounds like it won’t be long. Who’s up for a little pillaging?

Review: Pirates of the Burning Sea

Rating: ★★★★☆
piratesoftheburningseawww.burningsea.com

Aye, I really should have reviewed this game some ages ago. Hell, it was only due to my participation as a DJ on the late YarRadio (official online station of Pirates of the Burning Sea) that Bilgemunky Radio ever came into being. And I’d spent a good amount of time on their beta –┬átesting the waters, so to speak. But perhaps it was these very things that had my mind moving elsewhere by the time PotBS was released – my relationship with YarRadio had soured, and they’d pulled the plug on the station well before the game was even released. And though I’d learned much about the game, none of it was legally yet available for public consumption. And, lest we forget, the blasted game was in development for, what, five years? (more…)